This next month or two I'll be working on the HM house by Axial Studios. So far I've modeled most of my meshes and put them into Unreal. I plan to make a couple more props, but for the moment I just wanted to move out of Maya.I'm looking forward to using Quixel Megascans again in another project! I'll be posting updates on lighting, texturing and presentation.
As of my second upload, I've textured most of my meshes and got the lighting to a satisfactory level, but I plan to continue tweaking it as there are still things I can improve upon. Photographs used in the project (which aren't shown at this time) are public domain images off of Pexel website
My third and final upload brings this project to completion. I learned more about architectural visualization, got more experience making universal material instances, learned how to use Gimp, and used Quixel Megascans again. Overall it was an enjoyable experience and I think it came out well.
If there are any suggestions you have or critiques please feel free to send me a message.